<?xml version='1.0'?>

<gl_extension name="GL_EXT_texture_buffer_object" reg_no="330" prefer="GL_ARB_texture_buffer_object">
	<tokens>
		<token name="GL_TEXTURE_BUFFER_EXT" value="0x8C2A"/>
		<token name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT" value="0x8C2B"/>
		<token name="GL_TEXTURE_BINDING_BUFFER_EXT" value="0x8C2C"/>
		<token name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT" value="0x8C2D"/>
		<token name="GL_TEXTURE_BUFFER_FORMAT_EXT" value="0x8C2E"/>
	</tokens>

	<functions>
		<function name="glTexBufferEXT" return="void">
			<params>
				<param type="GLenum" name="target"/>
				<param type="GLenum" name="internalformat"/>
				<param type="GLuint" name="buffer"/>
			</params>
		</function>
	</functions>
</gl_extension>
